Steam Early Access is no more for Robot Roller Derby Disco Dodgeball as the game officially launches as a fully fledged game. After a year and a half in full time development, Erik Asmussen as been hard at work at creating a worthy competitive multiplayer game.
We had Erik Asmussen on the podcast for Robot Roller Derby Disco Dodgeball and his company 82apps. While the official release of Disco Dodgeball doesn’t bring him much closer to the grand total of 82, it is huge accomplishment for the lone developer and his handful of contractors. We’ve been following the development of the game and we have to admit, the game has grow in leaps and bounds through its formation on Early Access and before. Disco Dodgeball is an example of what makes Early Access a good platform for devs who are committed to making a wonderful and engaging product.
Look at these two screen shots first from our initial coverage pre-early access.
And this more recent screenshot from its official launch:
This what we call a disco!
Be sure to listen to the old episode featuring Erik and listen to him talk about his plans to cultivate a sustainable community around the game. Since that conversation Erik has gone and done just what he set out to do. He has built and supported a loving community around his game. Disco Dodgeball is the #1 best-rated multiplayer game on Steam. Disco Dodgeball is well deserving of the ratings as it is one of the few games as of late that have managed to capture the feel of classic FPS games like Quake and Unreal. Get Disco Dodgeball on Steam, or if you need more convincing watch the official launch trailer.