Tom, Ben, and Eric reveal their strategy of rapidly working on multiple titles at once. So far, Trinket has released Orion’s Forge and Color Sheep and despite being of different genres have the distinct look-and-feel of coming from the same studio. Needless to say we’re in love with their games.
I stumbled on a convention-weary looking Tom Eastman at the PAX East Indie Showcase on Day 2. Instantaneously, I was smitten over the design of what they had on display. We talked for a little bit about Trinket’s games and their design philosophy. Then we got our hands on their games and couldn’t stop playing.
Our conversation with these guys was a complete delight. We learned about their background at Wideload and Disney Interactive, rapid prototyping, and the culture of game development in Chicago. There was also a lot of talk about pizza and hot dogs.
Orion’s Forge is a brain-teasing puzzle narrative where players help the celestial smith Orion create new stars. As each set of challenges is completed, a whimsically illustrated alien fable unfolds to become a new constellation.
Most game developers don’t show original prototypes and concept art for their games, but Trinket has a blog post of all the work that went into Orion’s Forge
Hordes of vicious wolves have emerged from the mouth of Wolfcano to steal life and color from the world. Now the Knight of Light, Sir Woolson, must ready his color-changing fleece and magical powers as the last defense against the darkness!
Trinket just released an update to Color Sheep as described in the podcast and it’s available now. Somehow these guys made an amazing game even better!